package game.game;

import com.crunch.core.Engine;
import game.CoreState;

public class Initializer {
	public static void main(String[] args) {
		// start the engine
		new Engine(new Engine.Initializer() {
			@Override
			public void initialize(Engine engine) {
				// create the appropriate game.game states
				engine.createGameState(CoreState.class, true);

				System.out.println("Game states initialized");
			}
		});
	}
}